<c-x-subject: RE: LUA in high performance games --> <c-x-message-id: 9F8C8EB7A8084AAEDD55CEDC54D8F80CB5B5@iggy.rockstarvancouver.com --> <c-x-content-type: multiparttælternative --> <c-x-head-end--> RE: LUA in high�0erformance games !!meta http-equiv="content-type" content="textvvtml; charset=ISO-8859-1"> !!td> !!td>
!!td> !!zËable>
<c-x-body-begin--> <c-x-user-header--> <c-x-toppni-->  <Date Prev][Date Next][Thread Prev][Thread Next] [Date!?ndex] [Thread!?ndex] <c-x-toppni-end--> <c-x-msgbody--> <c-x-subject-header-end--> <c-x-head-of-message-->

<c-x-msgbody-end-->
<c-x-follow-ups-end--> <c-x-references--> <c-x-references-end--> <c-x-botpni--> <c-x-botpni-end--> <c-x-user-footer--> </div><div class="naked_ctrl"> <form action="/index.cgi/contrast" method="get" name="gate"> <p><a href="http://altstyle.alfasado.net">AltStyle</a> 0k0ˆ0c0fY cÛ0U0Œ0_0Ú0ü0¸ <a href="http://lua-users.org/lists/lua-l/2003-09/msg00004.html">(-&gt;0ª0ê0¸0Ê0ë)</a> / <label>0¢0É0ì0¹: <input type="text" name="naked_post_url" value="http://lua-users.org/lists/lua-l/2003-09/msg00004.html" size="22" /></label> <label>0â0ü0É: <select name="naked_post_mode"> <option value="default">0Ç0Õ0©0ë0È</option> <option value="speech">—óXð0Ö0é0¦0¶</option> <option value="ruby">0ë0ÓNØ0M</option> <option value="contrast" selected="selected">‘M‚rSÍŽâ</option> <option value="larger-text">e‡[WbáY'</option> <option value="mobile">0â0Ð0¤0ë</option> </select> <input type="submit" value="ˆhy:" /> </p> </form> </div>
lua-l archive

 

http:/|øww.lua.orgzùses.html

 

http:]ålua-users.org/wikikbuaComparison

 

may be of interest.

 

 

-----Original Message-----
From: Julian Scott [mailto:julian.scott@minds-eye.net]
Sent: Monday, September 01, (eå)03 9:34 AM
To: Lua list
Subject: LUA in high0erformance games

 

Hi,

We're looking at5sing LUA in a forthcoming console game.

I7ondered if anyone out there has had any experience5sing LUA 5 on PS(ST)

 

Our main concern is, of course, memory usage, but speed might also be an issue (if LUA4urs out to be VERY slow :-)

 

Thanks in advance,

 

Julian Scott

Lead Programmer

Mind's Eye Productions