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RE: Lua presentation at XGDC3.0 (URL included this time ... d'oh!)

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> Game developers will ask about performance, so you might
> want to have some comparitive benchmark figures to hand.
Amped's 3-D UI, which is run almost entirely in Lua (not the 3-D part),
runs at a couple hundred frames per second on the Xbox the majority of
the time. A decent amount of Lua code is run every frame. I don't have
benchmarks, but it seems pretty acceptable for some type of real-time
use.
> Tell them it is free!!
Very good idea.
> Mention that you can run it standalone (so people can
> easily play with it to try it out).
Standalone Lua is critical to the file format idea in the previous email
I wrote.
Josh

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