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Table declaration problem

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Hello,
I have come across a problem, and I'd like to know what other people think
about it and/or if it's fixed in 3.0/3.1.
The following is valid Lua code:
a_table = {};
a_table[1] = "test";
a_table["1"] = "test string";
printTable(a_table); -- my basic print table
output>> table: 00673608
 [number] 1 = [string] test
 [string] 1 = [string] test string
 2 entries
However, it's NOT possible for me to do:
> a_table = { 1 = "test string" };
However, it's NOT valid to do:
> a_table = { "test" ; 1 = "test string" };
** QUESTION *** Why can't I have "named table entries" which begin with
 numbers, knowing that they will be strings?
Of course, it _is_ valid to do:
> a_table = { "test" ; boo = "test string" };
** QUESTION *** Also, why do unnamed entries in a table have to come
 first? I find it rather cumbersome. I am using the following
 initialization "style" and i'd like to do:
 table = { list_type = "image";
 { "filename1.boo" , 10, 10, 20, 20 },
 { "filename2.boo" , 10, 10, 20, 20 }
 };
 Which is much more readable than:
 table = { {"filename1.boo" , 10, 10, 20, 20 },
 {"filename2.boo" , 10, 10, 20, 20 },
 list_type = "image"
 };
 Especially when the lists are long and you have to go looking for the
 list type. 
-- 
David Jeske (N9LCA) + http://www.chat.net/~jeske/ + jeske@chat.net

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