Hi, I've been trying to use edje for layout in launcher - not with much success. So, I'm posting the latest ipk with the corresponding gui.c file in the hope that perhaps someone can help / guide me to using edje the way its supposed to be used. Here are the files http://n2.nabble.com/file/n4668819/shr-launcher_local-r0.4_armv4t.ipk shr-launcher_local-r0.4_armv4t.ipk and http://n2.nabble.com/file/n4668819/gui.c gui.c The following problems are being faced :- 1. I'm using a swallow object for the wallpaper. Somehow, this leads to the wallpaper using up only the space used by other widgets 2. Some objects don't appear on the FR while the desktop version shows them - like the app button Launcher now uses indices for contacts and has a number of improvements all available with this ipk - but this edj change has slowed me down drastically. Any help is welcome. Thanks -- View this message in context: http://n2.nabble.com/launcher-pre-release-version-and-help-needed-with-edj-tp4679027p4679027.html Sent from the Openmoko Community mailing list archive at Nabble.com.