← home

tinywm

TinyWM is a tiny window manager that I created as an exercise in minimalism. It is also maybe helpful in learning some of the very basics of creating a window manager. It is only around 50 lines of C. There is also a Python version using python-xlib.

It lets you do four basic things:

  1. Move windows interactively with Alt+Button1 drag (left mouse button)
  2. Resize windows interactively with Alt+Button3 drag (right mouse button)
  3. Raise windows with Alt+F1 (not high on usability I know, but I needed a keybinding in there somewhere)
  4. Focus windows with the mouse pointer (X does this on its own)

Download

Known to be packaged in

  • Debian
  • Ubuntu
  • FreeBSD
  • CRUX

TinyWM around the web

See Also

The source

Here is tinywm.c from the most recent release, 1.3:


/* TinyWM is written by Nick Welch <mack@incise.org>, 2005.
 *
 * This software is in the public domain
 * and is provided AS IS, with NO WARRANTY. */
#include <X11/Xlib.h>
#define MAX(a, b) ((a) > (b) ? (a) : (b))
int main()
{
 Display * dpy;
 Window root;
 XWindowAttributes attr;
 XButtonEvent start;
 XEvent ev;
 if(!(dpy = XOpenDisplay(0x0))) return 1;
 root = DefaultRootWindow(dpy);
 XGrabKey(dpy, XKeysymToKeycode(dpy, XStringToKeysym("F1")), Mod1Mask, root,
 True, GrabModeAsync, GrabModeAsync);
 XGrabButton(dpy, 1, Mod1Mask, root, True, ButtonPressMask, GrabModeAsync,
 GrabModeAsync, None, None);
 XGrabButton(dpy, 3, Mod1Mask, root, True, ButtonPressMask, GrabModeAsync,
 GrabModeAsync, None, None);
 for(;;)
 {
 XNextEvent(dpy, &ev);
 if(ev.type == KeyPress && ev.xkey.subwindow != None)
 XRaiseWindow(dpy, ev.xkey.subwindow);
 else if(ev.type == ButtonPress && ev.xbutton.subwindow != None)
 {
 XGrabPointer(dpy, ev.xbutton.subwindow, True,
 PointerMotionMask|ButtonReleaseMask, GrabModeAsync,
 GrabModeAsync, None, None, CurrentTime);
 XGetWindowAttributes(dpy, ev.xbutton.subwindow, &attr);
 start = ev.xbutton;
 }
 else if(ev.type == MotionNotify)
 {
 int xdiff, ydiff;
 while(XCheckTypedEvent(dpy, MotionNotify, &ev));
 xdiff = ev.xbutton.x_root - start.x_root;
 ydiff = ev.xbutton.y_root - start.y_root;
 XMoveResizeWindow(dpy, ev.xmotion.window,
 attr.x + (start.button==1 ? xdiff : 0),
 attr.y + (start.button==1 ? ydiff : 0),
 MAX(1, attr.width + (start.button==3 ? xdiff : 0)),
 MAX(1, attr.height + (start.button==3 ? ydiff : 0)));
 }
 else if(ev.type == ButtonRelease)
 XUngrabPointer(dpy, CurrentTime);
 }
}
Here is annotated.c, which is just tinywm.c with a lot of comments explaining what is going on. This should give you a reasonable idea of how everything works.
/* TinyWM is written by Nick Welch <mack@incise.org>, 2005.
 *
 * This software is in the public domain
 * and is provided AS IS, with NO WARRANTY. */
/* much of tinywm's purpose is to serve as a very basic example of how to do X
 * stuff and/or understand window managers, so i wanted to put comments in the
 * code explaining things, but i really hate wading through code that is
 * over-commented -- and for that matter, tinywm is supposed to be as concise
 * as possible, so having lots of comments just wasn't really fitting for it.
 * i want tinywm.c to be something you can just look at and go "wow, that's
 * it? cool!" so what i did was just copy it over to annotated.c and comment
 * the hell out of it. ahh, but now i have to make every code change twice!
 * oh well. i could always use some sort of script to process the comments out
 * of this and write it to tinywm.c ... nah.
 */
/* most X stuff will be included with Xlib.h, but a few things require other
 * headers, like Xmd.h, keysym.h, etc.
 */
#include <X11/Xlib.h>
#define MAX(a, b) ((a) > (b) ? (a) : (b))
int main()
{
 Display * dpy;
 Window root;
 XWindowAttributes attr;
 /* we use this to save the pointer's state at the beginning of the
 * move/resize.
 */
 XButtonEvent start;
 XEvent ev;
 /* return failure status if we can't connect */
 if(!(dpy = XOpenDisplay(0x0))) return 1;
 /* you'll usually be referencing the root window a lot. this is a somewhat
 * naive approach that will only work on the default screen. most people
 * only have one screen, but not everyone. if you run multi-head without
 * xinerama then you quite possibly have multiple screens. (i'm not sure
 * about vendor-specific implementations, like nvidia's)
 *
 * many, probably most window managers only handle one screen, so in
 * reality this isn't really *that* naive.
 *
 * if you wanted to get the root window of a specific screen you'd use
 * RootWindow(), but the user can also control which screen is our default:
 * if they set $DISPLAY to ":0.foo", then our default screen number is
 * whatever they specify "foo" as.
 */
 root = DefaultRootWindow(dpy);
 /* you could also include keysym.h and use the XK_F1 constant instead of
 * the call to XStringToKeysym, but this method is more "dynamic." imagine
 * you have config files which specify key bindings. instead of parsing
 * the key names and having a huge table or whatever to map strings to XK_*
 * constants, you can just take the user-specified string and hand it off
 * to XStringToKeysym. XStringToKeysym will give you back the appropriate
 * keysym or tell you if it's an invalid key name.
 *
 * a keysym is basically a platform-independent numeric representation of a
 * key, like "F1", "a", "b", "L", "5", "Shift", etc. a keycode is a
 * numeric representation of a key on the keyboard sent by the keyboard
 * driver (or something along those lines -- i'm no hardware/driver expert)
 * to X. so we never want to hard-code keycodes, because they can and will
 * differ between systems.
 */
 XGrabKey(dpy, XKeysymToKeycode(dpy, XStringToKeysym("F1")), Mod1Mask, root,
 True, GrabModeAsync, GrabModeAsync);
 /* XGrabKey and XGrabButton are basically ways of saying "when this
 * combination of modifiers and key/button is pressed, send me the events."
 * so we can safely assume that we'll receive Alt+F1 events, Alt+Button1
 * events, and Alt+Button3 events, but no others. You can either do
 * individual grabs like these for key/mouse combinations, or you can use
 * XSelectInput with KeyPressMask/ButtonPressMask/etc to catch all events
 * of those types and filter them as you receive them.
 */
 XGrabButton(dpy, 1, Mod1Mask, root, True, ButtonPressMask, GrabModeAsync,
 GrabModeAsync, None, None);
 XGrabButton(dpy, 3, Mod1Mask, root, True, ButtonPressMask, GrabModeAsync,
 GrabModeAsync, None, None);
 for(;;)
 {
 /* this is the most basic way of looping through X events; you can be
 * more flexible by using XPending(), or ConnectionNumber() along with
 * select() (or poll() or whatever floats your boat).
 */
 XNextEvent(dpy, &ev);
 /* this is our keybinding for raising windows. as i saw someone
 * mention on the ratpoison wiki, it is pretty stupid; however, i
 * wanted to fit some sort of keyboard binding in here somewhere, and
 * this was the best fit for it.
 *
 * i was a little confused about .window vs. .subwindow for a while,
 * but a little RTFMing took care of that. our passive grabs above
 * grabbed on the root window, so since we're only interested in events
 * for its child windows, we look at .subwindow. when subwindow
 * None, that means that the window the event happened in was the same
 * window that was grabbed on -- in this case, the root window.
 */
 if(ev.type == KeyPress && ev.xkey.subwindow != None)
 XRaiseWindow(dpy, ev.xkey.subwindow);
 else if(ev.type == ButtonPress && ev.xbutton.subwindow != None)
 {
 /* now we take command of the pointer, looking for motion and
 * button release events.
 */
 XGrabPointer(dpy, ev.xbutton.subwindow, True,
 PointerMotionMask|ButtonReleaseMask, GrabModeAsync,
 GrabModeAsync, None, None, CurrentTime);
 /* we "remember" the position of the pointer at the beginning of
 * our move/resize, and the size/position of the window. that way,
 * when the pointer moves, we can compare it to our initial data
 * and move/resize accordingly.
 */
 XGetWindowAttributes(dpy, ev.xbutton.subwindow, &attr);
 start = ev.xbutton;
 }
 /* the only way we'd receive a motion notify event is if we already did
 * a pointer grab and we're in move/resize mode, so we assume that. */
 else if(ev.type == MotionNotify)
 {
 int xdiff, ydiff;
 /* here we "compress" motion notify events. if there are 10 of
 * them waiting, it makes no sense to look at any of them but the
 * most recent. in some cases -- if the window is really big or
 * things are just acting slowly in general -- failing to do this
 * can result in a lot of "drag lag."
 *
 * for window managers with things like desktop switching, it can
 * also be useful to compress EnterNotify events, so that you don't
 * get "focus flicker" as windows shuffle around underneath the
 * pointer.
 */
 while(XCheckTypedEvent(dpy, MotionNotify, &ev));
 /* now we use the stuff we saved at the beginning of the
 * move/resize and compare it to the pointer's current position to
 * determine what the window's new size or position should be.
 *
 * if the initial button press was button 1, then we're moving.
 * otherwise it was 3 and we're resizing.
 *
 * we also make sure not to go negative with the window's
 * dimensions, resulting in "wrapping" which will make our window
 * something ridiculous like 65000 pixels wide (often accompanied
 * by lots of swapping and slowdown).
 *
 * even worse is if we get "lucky" and hit a width or height of
 * exactly zero, triggering an X error. so we specify a minimum
 * width/height of 1 pixel.
 */
 xdiff = ev.xbutton.x_root - start.x_root;
 ydiff = ev.xbutton.y_root - start.y_root;
 XMoveResizeWindow(dpy, ev.xmotion.window,
 attr.x + (start.button==1 ? xdiff : 0),
 attr.y + (start.button==1 ? ydiff : 0),
 MAX(1, attr.width + (start.button==3 ? xdiff : 0)),
 MAX(1, attr.height + (start.button==3 ? ydiff : 0)));
 }
 /* like motion notifies, the only way we'll receive a button release is
 * during a move/resize, due to our pointer grab. this ends the
 * move/resize.
 */
 else if(ev.type == ButtonRelease)
 XUngrabPointer(dpy, CurrentTime);
 }
}
And here's tinywm.py. XCheckTypedEvent has no equivalent in python-xlib, so it is commented out. It doesn't affect functionality, except that responsiveness is worse when you are moving/resizing (especially resizing a large window).
# TinyWM is written by Nick Welch <mack@incise.org>, 2005.
#
# This software is in the public domain
# and is provided AS IS, with NO WARRANTY.
from Xlib.display import Display
from Xlib import X, XK
dpy = Display()
root = dpy.screen().root
root.grab_key(XK.string_to_keysym("F1"), X.Mod1Mask, 1,
 X.GrabModeAsync, X.GrabModeAsync)
root.grab_button(1, X.Mod1Mask, 1, X.ButtonPressMask,
 X.GrabModeAsync, X.GrabModeAsync, X.NONE, X.NONE)
root.grab_button(3, X.Mod1Mask, 1, X.ButtonPressMask,
 X.GrabModeAsync, X.GrabModeAsync, X.NONE, X.NONE)
while 1:
 ev = root.display.next_event()
 if ev.type == X.KeyPress and ev.child != X.NONE:
 ev.window.circulate(X.RaiseLowest)
 elif ev.type == X.ButtonPress and ev.child != X.NONE:
 ev.child.grab_pointer(1, X.PointerMotionMask|X.ButtonReleaseMask,
 X.GrabModeAsync, X.GrabModeAsync, X.NONE, X.NONE, X.CurrentTime)
 attr = ev.child.get_geometry()
 start = ev
 elif ev.type == X.MotionNotify:
 #while(XCheckTypedEvent(dpy, MotionNotify, &ev));
 xdiff = ev.root_x - start.root_x
 ydiff = ev.root_y - start.root_y
 ev.window.configure(
 x = attr.x + (start.detail == 1 and xdiff or 0),
 y = attr.y + (start.detail == 1 and ydiff or 0),
 width = max(1, attr.width + (start.detail == 3 and xdiff or 0)),
 height = max(1, attr.height + (start.detail == 3 and ydiff or 0)))
 elif ev.type == X.ButtonRelease:
 dpy.ungrab_pointer(X.CurrentTime)

Nick Welch <nick@incise.org> · github

AltStyle によって変換されたページ (->オリジナル) /