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HyperionThe most advanced Minecraft game engine built in Rust

10,000 players in one world at 20 TPS

Run massive events with confidence

Built in Rust, you can be highly confident your event will not crash from memory leaks or SEGFAULTS.

Vertical and horizontal scalability

In our testing I/O is the main bottleneck in massive events. As such, we made it so I/O logic can be offloaded horizontally. The actual core game server is scaled vertically.

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