Run massive events with confidence
Built in Rust, you can be highly confident your event will not crash from memory leaks or SEGFAULTS.
10,000 players in one world at 20 TPS
Built in Rust, you can be highly confident your event will not crash from memory leaks or SEGFAULTS.
In our testing I/O is the main bottleneck in massive events. As such, we made it so I/O logic can be offloaded horizontally. The actual core game server is scaled vertically.