musl/src/math/sqrtf.c, branch master musl - an implementation of the standard library for Linux-based systems math: new software sqrtf 2020年08月06日T03:05:36+00:00 Szabolcs Nagy nsz@port70.net 2020年06月12日T17:34:28+00:00 b1756ec8848623b5ec5ca8f6705832323176e0cb same method as in sqrt, this was tested on all inputs against an sqrtf instruction. (the only difference found was that x86 sqrtf does not signal the x86 specific input-denormal exception on negative subnormal inputs while the software sqrtf does, this is fine as it was designed for ieee754 exceptions only.) there is known faster method: "Computing Floating-Point Square Roots via Bivariate Polynomial Evaluation" that computes sqrtf directly via pipelined polynomial evaluation which allows more parallelism, but the design does not generalize easily to higher precisions.
same method as in sqrt, this was tested on all inputs against
an sqrtf instruction. (the only difference found was that x86
sqrtf does not signal the x86 specific input-denormal exception
on negative subnormal inputs while the software sqrtf does,
this is fine as it was designed for ieee754 exceptions only.)
there is known faster method:
"Computing Floating-Point Square Roots via Bivariate Polynomial Evaluation"
that computes sqrtf directly via pipelined polynomial evaluation
which allows more parallelism, but the design does not generalize
easily to higher precisions.
math: fix signed int left shift ub in sqrt 2019年10月13日T21:46:58+00:00 Szabolcs Nagy nsz@port70.net 2019年10月13日T14:54:31+00:00 e858063070eedb7fe78c37eba5177d8c5cfccfa6 Both sqrt and sqrtf shifted the signed exponent as signed int to adjust the bit representation of the result. There are signed right shifts too in the code but those are implementation defined and are expected to compile to arithmetic shift on supported compilers and targets.
Both sqrt and sqrtf shifted the signed exponent as signed int to adjust
the bit representation of the result. There are signed right shifts too
in the code but those are implementation defined and are expected to
compile to arithmetic shift on supported compilers and targets.
code cleanup of named constants 2012年03月19日T22:41:19+00:00 nsz nsz@port70.net 2012年03月19日T22:41:19+00:00 0cbb65479147ecdaa664e88cc2a5a925f3de502f zero, one, two, half are replaced by const literals The policy was to use the f suffix for float consts (1.0f), but don't use suffix for long double consts (these consts can be exactly represented as double).
zero, one, two, half are replaced by const literals
The policy was to use the f suffix for float consts (1.0f),
but don't use suffix for long double consts (these consts
can be exactly represented as double).
first commit of the new libm! 2012年03月13日T05:17:53+00:00 Rich Felker dalias@aerifal.cx 2012年03月13日T05:17:53+00:00 b69f695acedd4ce2798ef9ea28d834ceccc789bd thanks to the hard work of Szabolcs Nagy (nsz), identifying the best (from correctness and license standpoint) implementations from freebsd and openbsd and cleaning them up! musl should now fully support c99 float and long double math functions, and has near-complete complex math support. tgmath should also work (fully on gcc-compatible compilers, and mostly on any c99 compiler). based largely on commit 0376d44a890fea261506f1fc63833e7a686dca19 from nsz's libm git repo, with some additions (dummy versions of a few missing long double complex functions, etc.) by me. various cleanups still need to be made, including re-adding (if they're correct) some asm functions that were dropped.
thanks to the hard work of Szabolcs Nagy (nsz), identifying the best
(from correctness and license standpoint) implementations from freebsd
and openbsd and cleaning them up! musl should now fully support c99
float and long double math functions, and has near-complete complex
math support. tgmath should also work (fully on gcc-compatible
compilers, and mostly on any c99 compiler).
based largely on commit 0376d44a890fea261506f1fc63833e7a686dca19 from
nsz's libm git repo, with some additions (dummy versions of a few
missing long double complex functions, etc.) by me.
various cleanups still need to be made, including re-adding (if
they're correct) some asm functions that were dropped.

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