Thursday, December 07, 2006
Ear-to-Ear
Smashing the Clock
No schedules. No mandatory meetings. Inside Best Buy's radical reshaping of the workplace
Now THAT makes me smile. The fact that my sister sent it out is even better. Ah, hope springs eternal.
Tuesday, September 12, 2006
Means to an End
The movie studios resist, and Jobs can't be on the board everywhere.
Breathless
And lo, the hype!
Friday, July 28, 2006
Will Work for Free
I want to know when someone at the top of the branding groups in one of these companies is going to get wind of this free brainstorming and take a lesson.
The question isn't really who will adopt these explorations, though the NFL logo above "illustrates" that a little creativity can go a long way. With a little work, that already screen-friendly logo could be print-ready and on NFL stationery in no time.
Companies are constantly "rethinking their brands" to remain relevant. As Yay Hooray demonstrates this morning, lots of folks out there play around with this stuff over their breakfast. Young, tech-savvy folks. Right smack dab in the middle of your company's key demographic.
Yes, marketers. Your target markets can provide input, too. Get in a conversation with them, gain their loyalty, and they will help you succeed. Mostly for free!!
Stop hamstringing your creatives with design-by-committee and let them work with your customers to create a "living" brand. Giving up a little control will help you stay relevant in the quickly-changing marketplace.
* No problem resisting the temptation to say that they are "Web 2.o-ing" the logos. I have my pride.
1. NFL and the NFL shield design are registered trademarks of the National Football League.
2. Tenkai designed NFL 2.0, but gets his/her satisfaction from the imaginative exercise. S/he leaves no identifying information. Well done.
Thursday, March 30, 2006
Did You Hear That Tree Falling?
Now, your reaction may be that this is just a confirmation of the bubble. Be such a cynic at your own risk. My mom reads this magazine back in St. Louis, and now she might finally understand what I do!
Now, I won't say, "This is the best story ever!" It's ok, but gives too much space to myspace and the hangers-on that are trying to capitalize on exactly the same idea. BORING!
However, the story is a good intro for neophytes and indicates that there is a growing acceptance past the technorati that the Web isn't just for breakfast anymore. The highlight of the story is this nugget about 3/4ths of the way through:
Flickr was a good business, too, as many users chose to pay the 25ドル-a-year fee for unlimited photo storage and relief from advertising on the site. But that's not why Yahoo bought it for an estimated 35ドル million. "With less than 10 people on the payroll, they had millions of users generating content, millions of users organizing that content for them, tens of thousands of users distributing that across the Internet, and thousands of people not on the payroll actually building the thing," says Yahoo exec Bradley Horowitz. "That's a neat trick. If we could do that same thing with Yahoo, and take our half-billion user base and achieve the same kind of effect, we knew we were on to something."
The New Wisdom of the Web , Newsweek, April 3, 2006
What a great paragraph! Look at the business realities that this highlights:
- Little capital, lots of revenue: a small number of users paying for a service can generate outsized revenues (especially per employee).
- Goodbye command center and call center: A small number of people (10 in Flickr's case) can run and provide service for a site that supports millions of people.
- Participation is good business: get users to help you build the community.
On the flip side, imagine a large company whose financial ratios start looking more like Flickr's than GM's!
Thus far, Amazon, Yahoo, and Google look like they have realistic shots at making something magical happen. IBM looks like it wants a piece, too. I'm skeptical about the latter.
Plenty of companies talk a good game, but how many of the business leaders you know or see on the news truly understand how deeply these upstarts are connecting with their customers? Or even have the time to really observer their customers?
The big question is: how can we show the teeming masses of Ford Excursion-sized companies that they too can create great products and actually get real participation from their customers?
Aside: It's fun to think of an economy built of companies like Flickr, 37signals, myspace, etc. The idea borders on ridiculous, true, and I seriously doubt that anyone really wants to go through the macroeconomic devastation that would come with the collapse of the large enterprise economy.
Wednesday, March 29, 2006
New Plane(s) of Existence
Thanks for coming tonight. Just back from Vegas. Oops, I mean Vancouver. IA Summit, baby! I've got a bit of a snippet to share from Kathy Sierra's SXSW-inspired post about lightning releases.
So I asked what made myspace so compelling... why didn't she fall in love with LiveJournal? Her answer is a lesson for software developers (especially Web 2.0-ers), and was a theme of SXSW:"myspace keeps doing what everybody really wants, and it happens instantly."
She said they respond to feedback, "As soon as you think of something, it's in there."
--------
Then she said the weirdest thing of all: "myspace is like a whole new plane of existence." She wasn't kidding.
Kathy Sierra, speaking with her daughter Skyler
from Ultra-fast release cycles and the new plane, Creating Passionate Users, March 16, 2006
Going on to explain that Threadless and 37Signals are proponents of the approach, Sierra seems to get a little carried away with her post SXSW brainwave hangover.* Herein lies an assumption that adding instantaneously to the functionality equals rabid user loyalty.
Au contraire. Reality is slightly more mundane, but no less powerful. By starting small and building piece-by-piece, these sites actually know their users well enough to observe activity and add in small additions that follow naturally what their users seek.
There's even a danger inherent in following the crowd so closely, especially in social software. The engaged masses can help you spark their fickle bomb and derail your quickly growing organism.
You might say that myspace and 37Signals have gotten lucky so far by not tripping too badly. Or, you're seeing excellent "generalists" showing both their user research, product manager, and design skills on their small, dedicated user base.
Hourly/daily releases are not prerequisites to creating the kind of passion. Do your homework (user research, activity monitoring), then pick the things that will have the most impact and focus like a laser on those things. I'd argue that inability to prioritize is the bane of most organizations and projects, both on the web and off.
That's the real motivator here - if you ask for feedback and generate interesting solutions to problems and new ideas, your users trust you more to deliver what they need and have less time to become disillusioned. The cycle feeds upon itself. More trust, less opportunity for problems, more help to keep on the track, MORE trust, LESS problems, MORE help, and so on.
Make progress, and the users will even cut you some slack if there is a missed step.
One thing: most situations call for release frequency based on best effort. Most websites can reasonably release new functionality or fixes a few times a month or more. A sports team usually has to wait until the season is over to make significant changes in your gameday experiences. Large public works projects can take several years.
Should you follow the wrong path, you will go the way of Friendster. Get buzz, have the attention of a rabid set of users, then off the rails you go!
* I can relate. I'm still drawing flux capacitors all over the place after returning from Vancouver. More on that in several upcoming posts.
Thursday, March 16, 2006
Testing the Dam
As a humorous aside, take Khoi Vihn's excellent description of travel to SXSW Interactive last week:
My outbound flight, from John F. Kennedy International Airport to Austin, TX, was practically a Gen-X school bus, loaded with twenty-five to thirty-five year old media professionals wearing hipster glasses and expensive jeans. The woman seated next to me swore we had been seated in order of the model of iPod we carried.
I'm off to the IA Summit next week. While it may not have quite the cachet of SXSW, it was one of my 2005 highlights. I fully expect it to light the fuse in my head to spark the deluge. Watch out.
Monday, January 30, 2006
Yin Yank
Until recently, companies were skittish about customer innovation, fearing that outsiders might leak technical secrest or that they simply lacked the necessary technical skills. But Lego warmed to the open source ethos. It’s clear to the Lego execs that Mindstorms NXT would be a lesser product without the MUPers’ (spell out) input.
Inviting customers to innovate isn’t just about building better products. Opening the process engenders goodwill and creates buzz among the zealots, a critical asset for products that rely on word-of-mouth evangelism.
Geeks in Toyland, Wired 14.02
Great point, to be sure, but what product doesn’t rely on WOM these days? With falling effectiveness of traditional media marketing and ever-increasing competition for customer’s attention (online and off), the best chance at (continuing) success is to engage customers in R&D efforts.
In contrast, Sony responded to their fear of piracy by black-boxing their offering and adding what amounts to spyware on their users machines. Great idea, Sony, wreck our computers. That’s the way to inspire trust in your dedication to the customer.
Why not come up with ways to see where your music is popping up and use the info to sign and distribute new and more artists?
Lego’s approach represents the antithesis of this attitude. Responding to the reverse engineering of their proprietary Mindstorms robot control code, they opened up their software licensing agreement to include a “right to hack."
Much like Firefox, this turns some of your best, most technically adept customers from potential competitors into partners-in-crime. Do you think Firefox would have ever been built if MSFT built the original IE code, let it loose on the world, then continued to cherry pick the best ideas and write them into the software? No way, instead, people would be writing extensions and plugins for IE.
In the end, this approach embraces your customers. If you can be trusted, they will protect your products at the same time they drive you mercilessly to keep up with their ideas. In the end, letting go of this control focuses your development efforts and helps you invest in the right opportunities.
Wednesday, December 28, 2005
Adapt or Die
Even if these challengers seem like gnats to the SAPs and OracleSofts of the world, they should mind that buzz. Just like Basecamp and Writely versus to the MicroSoft dynasty, the threat looms small right now.
Still, these threats grow over time. Remember that one year ago, Firefox was barely a blip on the IE radar, now it's at least a fearsome wasp. The OS market has proven somewhat harder to crack, though Linux and Mac both have made inroads lately, though for different reasons.
These markets share the same trend - lowering barriers to entry. For a long while, the only choice for an enterprise would be suites of enterprise software and personal machines running the MicroSoft suite. Especially in the enterprise world, the products have not been built to enable users to actually get their work done, rather features and capabilities are created to satisfy the corporate purchasing managers.
To those who have to use and support this software, the situation looks like this:
- Too many features
- Hard to use
- Harder to support
- Difficult and resource-intensive to alter/add features*
- Give user just what they need
- Easy to use
- Easy to support - right now mostly hosted, but there is no reason that they can't be installed (Google Search Appliance, anyone?).
- Simple to customize/add features*
Because our business model was broken, our methods of waging war were inadequate, and the enemy was out-adapting us.He goes on to discuss that the Armed Forces are trying new ways to solve some of the same challenges that many organizations face: new operational tactics, managing information and communication, navigating organizational hierarchies, and dealing with an entrenched and sometimes rigid organizational structures.
In this case, it looks like government is recognizing its vulnerability before the private sector.
Organizations of all sizes are going to have to learn how to adapt and change more quickly. As the infoglut continues, new packaging and splashier marketing campaigns will have less and less effect on the success of products and services.
Senior managers must put decision-making power and information into the hands of the line-level employees and encourage two-way communication at all levels, or a more nimble, savvy competitor will take advantage of their vulnerability. Maybe the carnage won't be as gruesome as Commander Glaros' new approaches are designed to avoid, but it will be ugly.
The thing that bugs me is that all the drama is unnecessary. The tussles would be more interesting if all the players were nimble and clever.
* Salesforce.com provides a special development platform, and I believe that Rearden is planning on offering the same at some point in the near future. Peter also talks about how Adaptive Path and Seed Magazine have modified Moveable Type as an alternative to traditional CMS platforms. Pretty powerful stuff.
Wednesday, December 07, 2005
User Experience As Sustainable Advantage
Raising the labor performance of professionals won't be easy, and it is uncertain whether any of the innovations and experiments that some pioneering companies are now undertaking will prove to be winning formulas. As in the early days of the Internet revolution, the direction is clear but the path isn't. That's the bad news or, rather, the challenge (and opportunity) for innovators.
The good news concerns competitive advantage. As companies figure out how to raise the performance of their most valuable employees in a range of business activities, they will build distinctive capabilities based on a mix of talent and technology. [snip] Best practice thus won't become everyday practice quite as quickly as it has in recent years. Building sustainable advantages will again be possible and, of course, worthwhile.
The next revolution in interactions (registration req'd)
UX practitioners by nature constantly handle the complex interactions. By continuing to produce effective interactions with customers, both internal and external, our argument about how to demonstrate our value as purveyors will seem quaint and unnecessary. Plus, we were in the thick of the Web's emergence, and we will be in the thick of these new trends.
Jobs involving the most complex type of interactions those requiring employees to analyze information, grapple with ambiguity, and solve problems make up the fastest-growing segment.
The next revolution in interactions (registration req'd)
Sound familiar? Along with our ability to set context and capture information within a multi-dimensional space, we provide key connections between the various parties. As the transactional nature of business practice relaxes, our abilities to generate multiple approaches and solve problems become increasingly important - and less about technology.
We are developing our skillsets by adding people management, negotiation, budgeting, and political wiles. Add into this mix new software tools and networks (Web "2.0") that enhance our brainpower, we seem to be creating personal competitive advantage.
Technology and organizational strategies are inextricably conjoined in this new world of performance improvement.
The 21st-century organization (abstract)
This statement demonstrates why the Information Architect stands at the crux of these issues. We improve the performance of the customer (Internet) and employee (intranet) interactions with technology (interfaces).
Why not try lessening our focus on the technology interface and put it more on the organization and its interactions? Our understanding of the customer interaction has led us directly into the teeth of the need for organizational redesign in most companies. We should follow these possibilities.
Companies like MIG, Adaptive Path, and Ideo are turning towards the less technology-heavy issues to those of process, people, and strategic interactions. This is a very exciting development.
How many times have we dealt with bureaucratic policies of a corporation or a governmental organization - and experienced frustration similar to that of a usability participant? Too many times to count, I'm sure.
Our skills can help organizations do something about it, and the organizations are starting to wake up to that fact. We are ready for the challenge.
Saturday, November 26, 2005
Filling the Media Vacuum
The pressure on the newspaper industry is growing far more quickly than these institutions can adjust. In the NYT this week, David Carr notes that "Google Base reverses the polarity" on the newspaper business model.
Instead of simply sending automated crawlers out across the Web in search of relevant answers to search queries, Google has invited its huge constituency of users to send and tag information that will be organized and displayed in relevant categories, all of which sounds like a large toe into the water of the classified advertising business, estimated to be worth about 100ドル billion a year.
This could be a fine thing for consumers, but for newspapers, which owe about a third of their revenues to classified advertising, it could be more a spike to the heart than just another nail in the coffin.
New York Times, November 21, 2005
One could ask "Why that is a big deal?" or merely conclude that the media is a bad business model. Still, we need to be aware that there will be unfortunate consequences when whole fundamental industries are uprooted.
Journalism has been long considered the "Fourth Estate" of government, a profession meant to keep watch on the public good. What will happen if writers can no longer find organizations willing to pay them for the work they do?
But if you consider newspapers to be a social and civic good, then some things are at risk. Google gives consumers e-mail, maps and, in some locations, wireless service for free. But for Google's news aggregator to function, somebody has to do the reporting, to make the calls, to ensure that what we call news is more than a press release hung on the Web.
News robots can't meet with a secret source in an underground garage or pull back the blankets on a third-rate burglary to reveal a conspiracy at the highest reaches of government. Tactical and ethical blunders aside, actual journalists come in handy on occasion.
New York Times, November 21, 2005
Carr's concern is very valid here, though he really should be saying that "professional journalism" rather than "newspapers." How will we find relevant, quality information? How will we trust that information? Who will doggedly pursue truth while we are doing our day jobs? Yes, newspaper reliance on classified ads as their main source of revenue is flawed and fast crumbling. But let's help the journalists find a business model that works. Maybe we need journalists, just not the media companies.
In Good Night and Good Luck, a major plot line revolved around the news and it's lack of contribution to the media company's bottom line. Edward R. Murrow had to do entertainment interviews in addition to his serious news pieces. To fund his attack on McCarthy, Murrow and his producer even personally bought advertising space.
Murrow's contribution helped hasten McCarthy's downfall. Who else besides the professional media were in the position to put a spotlight on the Senator and do the legwork to counteract the Senator's own investigative resources? Daily Kos even goes so far as to say that the media companies are even more cautious than they were back in the 50s.
If the UX community is serious about helping lead us bravely into a new world of citizen involvement by technology, we need to also be there to help business and government be inventive on the organizational side as well. Isn't organizing what we do?
Sometimes when we give up control, we might not like what fills the vacuum. Let's help fill it.
Thanks to Gawker for the reference.
Tuesday, November 22, 2005
Reality, Gorgeous Reality!
None other than that bastion of media gravity, the New York Times, is helping us get out the word (registration req'd) that there is not reason to fear the new Web buzz. We're not going back to the bad, old bubble days. My co-worker handed me a printout (egad!) of the article and said, "hey, this basically lays out all that you've been talking about for months."
Legitimacy in the larger context is nice, but I'm happy to keep pushing the envelope of how people can use technology in an empowering way. Discovering new opportunities to simplify our day-to-day tasks while giving us more insight into our lives (both inside work and out) entertains me to no end.
Don't get me wrong, I'd not complain if our innovations were less of a struggle and people at my company were flocking to talk with me about how we could do great things together.
I find that over time many co-workers learn to trust my "way of thinking" and approach me to help them work through problems. Though not always right, I'm not afraid to try something new and see if it works. This mindset draws some people to me and pushes others away.
Oh, the "selling" still goes on for the latter group. Stay "on message." Morph the terms over time. Tease their context out of them and redefine the terms. Learn more about their problems and figure out what issue is really behind the decisions.
All-in-all, IA serves us right whether you apply it to the Web, to a document, or to a conversation. It's all about setting the context, kid.
Wednesday, November 16, 2005
More Than Philanthropy
"Not all of us have money to give to good causes, but all of us have attention to give to good ideas." SXSW, Mar 15, 2005, from Odeo
Amen!! He was discussing this in the context of being more responsible in our consumption by rethinking the things we buy (clothes, furniture, etc.) that contain toxic chemicals or have grave impacts on environment and natural resources.
When he said that, however, my brain immediately took off in it's own direction and tried to apply this idea to user experience and technology. I'm not even convinced that this is really "philanthropy."
Many of the darlings of the tech world right now were not the first movers in their industry. For example, both Google and Flickr both arose within industries that were considered crowded and (somewhat) mature. Little did they know that by rethinking the approach of the user experience and coming at the problems from a different direction a whole new opportunity would open up.
Now that I'm thinking more about these concepts, Peter Morville's concept of ambient findability applies directly here.
How do we make decisions in the information age? How do we know enough to ask the right questions? How do we find the best product, the right person, the data that makes a difference? Business Week, Nov. 9, 2005
The companies we find most exciting right now, whether they be upstarts like Flickr and 37Signals or innovative behemoths like the BBC, are gaining a competitive advantage by loosening their controls on the interface, find new opportunities and success by:
- creating simple functionality
- examining how their customers use it
- finding ways to extend/evolve it
- updating the business strategy around those opportunities
Further than that, imagine if every interaction we have as consumers whatever the channel were as useful as doing a Google search. Maybe, just maybe, it's possible.
Talk About Time-shifting
Having lost much of it's utopian trappings, the counterculture matured through the 70's and resurfaced slowly with the PC and the Internet. As Markoff discusses and "Web 2.0" embodies, technology is infused with attitudes less about command and control, more about connection, context, and sharing.
Letting go of some control actually provides benefits - less "whacking a mole" or putting out fires, and more putting something out there and finding opportunity. The concept of the next "boom" as the rise of co-creation makes a lot of sense and reconciles well with open source development, user-generated content, and better information-finding tools.
The current attitudes towards control and innovation seem to represent the intersection of the counterculture and Generation X. Many representations of this younger generation paint a picture of disaffection and laziness. However, I believe we just wanted interesting problems to solve and the opportunity to do work that has some meaning.
Subsequent generations will be even more demanding in this regard. They will have never known a time without PC's, and soon, without the Web.
Good times.
Thursday, October 27, 2005
Reasonable Return on Effort
People are reasonably getting rewarded for building something, but rather than making VC's rich, they are allowing themselves to be absorbed by larger companies (somewhat similar to Kodacell in Themepunks).
My favorite part comes in the comment by David Nemesis:
As far as I'm aware nobody who's hit it big because of Web 2.0 has quit their day job, but a number of their day jobs are now being acquired or subsidized by BigCos, and the end result will be a healthier, more innovative Web regardless of whether it's tagged or Google Mapped or built with agile development practices. That's pretty exciting.
This indicates that big companies are providing the infrastructure and support for interesting tools, rather than building up a new team to do the same thing as that tiny, new organization. Seems to me like everybody wins in this situation - at least for a time.
The Purpose-driven Life
This desire for fulfillment is a great thing, certainly, but what he does not address is that the constant forces of more information and more technology also threaten people's ability to judge what would make them happy - let alone whether they are fulfilled or not.
Things like email and RSS feeds and podcasts and broadband are really wonderful additions to our connectedness.
As an IA, however, I'm starting to wonder how people can actually process all of this information effectively, to find a place where the information flows through them rather than at them - they can retain what they need and let go of the rest.
This is one reason I personally like del.icio.us, Furl, and Google Reader so much - they allow me to view information in my stream and come back later to delve into detail or see the bigger picture.
Those of us that work on technology have an opportunity to help our customers build this type of simplicity into everything that they use. At some point, I hope that organizations will start to see that both employees and customers deserve this care and feeding - it will benefit everyone involved.
I wonder if we even realize this yet.
Thanks to Mark Hurst for posting the Wharton article link.
Wednesday, October 19, 2005
Web 2.0: Getting the Mix Right
When we began to work on the platform we lost sight of this fact, blinded by cold, hard cash and over-reliance on technology without any thought to it's usefulness to people. Fortunately, the cash wasn't endless, so we've been asked to be somewhat more practical.
With Web "2.0," we're just getting the mix right. At first we struggled with this new medium. Now, we're better at balancing on the tipping point. Taking the complex and making it as simple as possible.
- Less big bang launches vs. More test-and-learn
- Less solve all of your problems vs. More satisfy a single task
- Less marketing flash vs. More word-of-mouth
- Less words vs. More action
- Less refreshing vs. More interacting
"The universal problem seems to be how hard people have to work just to figure out what to do."
from Simplicity: The New Competitive Advantage in a World of More, Better, Faster by Bill Jensen
People actually know more of what they want to accomplish than might be apparent from watching them use the tools provided them. However, technology has filled our lives with tasks that have no impact on our goals and given us the "power" to generate tasks and information for each other.
Many technologies (e.g. Microsoft Office, CRM suites, etc.) generally have been built to levels higher than a task (a set of tasks for a person or organization). In order to do so, they had to standardize a persona or put in all features that all their various customers could use.
Still, that does not address the goals that engage people in the technology. Consider it at the level of inanity akin to hearing a mobile phone conversation absolutely void of any content.
1: "Hey."
2: "How you doin?"
1: "Cool. Where are you?"
2: "Home."
1: "Already? Nice!"
2: "Ok, talk to you tomorrow."
1. "Later."
2: "Bye."
The intent of this conversations is to be connected, to remind people that we are thinking about them. We're better served by solving simple tasks with technology - collecting data/information, creating new content, getting a picture of our overall progress on various goals.
As often discussed in usability or design conversations, we need to remember what people are actually trying to do and enable them to do so most effectively. With Web 2.0, we are actually showing how this might work.
I see the necessity of renaming the Web to Web 2.0 so we can distance people from history, and happy about the hope that this new outlook engenders. We're here to show other people that this is about listening and observing, not talking and controlling.
Go Web 2.0!
Thursday, October 06, 2005
Podcasts
One interesting way this plays out is in Slate.com's "Unauthorized" Audio Tours. The first is for the MOMA. Yes, it's 11 mp3s. But, it's a big museum. I like the idea that at the least this is another perspective on the MOMAs collection. Makes the museum new to me even if I've been before.
I wonder what other similar applications this might have. Tours of San Francisco from the F Market? Weekly podcasts of the goings on in Chicago from people in-the-know? Freshman "initiation" at Colorado State?
Monday, October 03, 2005
Arc of the Organization
Capitalism is eating itself. The market works, and when it works, it commodifies or obsoletes everything. That's not to say that there's no money out there to be had, but the money won't come from a single, monolithic product line. The days of companies with names like 'General Electric' and 'General Mills' and 'General Motors' are over. The money on the table is like krill: a billion little entrepreneurial opportunities that can be discovered and exploited by smart, creative people.
Instead of selling off the pieces and going home, the new owners end the production of the companies products and become an incubator of sorts. Using the physical plant, infrastructure, and relationships of the larger organization, they enable small entrepreneurial ideas to come to market. Think of it as a mix of microlending, small-time venture capital, and contract manufacturing.
We will explore and exhaust the realm of commercial opportunities, and seek constantly to refine our tactics to mine those opportunities, and the krill will strain through our mighty maw and fill our hungry belly. This company isn't a company anymore: this company is a network, an approach, a sensibility.
from Themepunks, Chapter 1 by Cory Doctorow
Salon.com, September 12, 2005
After several years swimming in the pool of corporate life, I'm amazed at how much of our lives are spent trying to control things. Peter has rightly extolled us to let go, and we are trying to. Think of how difficult it is to do this for yourself, then extrapolate that out to an organization of 10,000 people. Maybe we can then see how crazy it must feel to the vast majority of organizations and institutions.
"I'll tell you, there's a downside to living in this age of wonders: we are moving too fast and outstripping the ability of our institutions to keep pace with the changes in the world."
from Themepunks, Chapter 1 by Cory Doctorow
Salon.com, September 12, 2005
I shudder to think what will happen if we don't find a way to remake large organizations before more limber and hungry ones siphoned away demand for their goods and services. Utilizing the infrastructure as throughput for others seems as good an idea as any I've heard.
Looking for some idea of changing organizations a few years ago, I stumbled on the Newfield Network and CIIS. Both teach "transformational learning" to address people's lack of meaning in work and encourage leadership in the community. The New Age bent and impressive expense waved me off during that lean time.
The cluetrain manifesto echoed some of these principles with a more practical, less mystical overlay.
Diving back to the corporate world rekindled my examination of the strange methods, hierarchies, and communications. Seeing cluetrain's promise of conversation playing out now with the new developments in technology, I'm hopeful to see that we see some movement in the larger organizations.
GE's Ecomagination and BP have both been touting their refocusing in the mass media. It's easy to dismiss their messages as corporate PR bunk, but I prefer to accept them, albeit skeptically, for the time being. At some level (subconscious, perhaps?), corporate executives must have some clue that the hierarchical organization is fast becoming a relic.
The new organization will be that conversation from cluetrain - at some level, in some way we can't yet visualize. As Doctorow reflects these ideas back in Themepunks, he's trying to tell corporate citizens not to be afraid, but to help your company embrace what's happening before obsolescence claims it.
Focal Points
To rip off what rock critic Jon Landau once said about Bruce Springsteen: I’ve seen the future of business, and it’s The Cluetrain Manifesto. At first you may be tempted to hide this book inside the dust jacket for Customers.com or something equally conventional. But in time you’ll see the book spreading. It will become acceptable, if never entirely accepted. It will certainly become essential. Why am I so sure? Because like nothing else out there, it shows us how to grasp the human side of business and technology, and being human, try as we might, is the only fate from which we can never escape.
Thomas Petzinger, Jr. from the foreward of the cluetrain manifesto, 1999
Invention inspires invention. Ideas are collapsing into each other, recombining, and having powerful effects. The Internet has always been a medium for democratization, and by reconnecting with our idealism we’re once again uncovering its poetry, nobility, and transformative power.If you’re not yet amazed, inspired, and a little anxious, you might want to consider it. Then get a good night’s sleep and perhaps take a rejuvenating vacation. We’re going to look back at Spring 2005 as a milestone. Watch closely, ladies and gentlemen. Things are about to change in a very big way.
Janice Fraser of Adaptive Path, from her essay, "It's a Whole New Internet", April 2005