Model View Keyboard Commands

Many of these hot keys are available in the HotKey menu, which gives you another way to look up the keys or execute the operations.

KeysCommand
Model Positioning and Rotation
Arrows Translate model in X and Y, or translate clipping plane with Ctrl held down, or translate current point with Ctrl and Shift held down, if it is a scattered point.
PageUp/PageDown Translate model in Z, or translate clipping plane with Ctrl held down, or translate current point with Ctrl and Shift held down, if it is a scattered point.
Keypad Rotates model in X, Y and Z, or rotates clipping plane with Ctrl held down
Keypad-2/8 Rotate around X viewing axis
Keypad-4/6 Rotate around Y viewing axis
Keypad-3/9 Rotate around Z viewing axis
Keypad-Enter Toggle continuous rotation on and off (Keypad-5 may also do this)
Substitute Keypad The key cluster centered on U can also be used for rotating the model or clipping plane (the Rotation tool provides another substitute to the keypad)
7/J Rotate around X viewing axis
Y/I Rotate around Y viewing axis: but Ctrl+U, not Ctrl+Y, rotates clipping plane
6/H Rotate around Z viewing axis
U Toggle continuous rotation on and off (follow with mouse action or keyboard entry that rotates model)
T Show top of model
B Show bottom of model
L Show left side of model
R Show right side of model
F Show front of model
K Show back of model
Drawing Type and Clipping Plane Operations (with Object Edit window open
F1 Switch to drawing Contours - Lines (can modify multiple objects/models)
F2 Switch to drawing Mesh - Fill (can modify multiple objects/models)
F3 Switch to drawing Mesh - Lines (can modify multiple objects/models)
F4 Cycle between Contours - Lines, Mesh - Fill, and Mesh - Lines (can modify multiple objects/models)
Ctrl+M Mesh current object
C Output current clipping plane information
Ctrl+C Toggle current clipping plane on and off
Ctrl+V Toggle drawing of current clipping plane on and off (works wih Object Edit closed)
Ctrl+1 Toggle current object clipping plane 1 on and off
Ctrl+2 Toggle current object clipping plane 2 on and off
Ctrl+3 Toggle global clipping plane 1 on and off
Ctrl+4 Toggle global clipping plane 2 on and off
Dialog Opening Keys
M Open movie control window
Shift+N Open Movie Sequences window
Shift+O Open Object Edit window
Shift+C Open controls window
Shift+R Open Rotation tool with buttons for rotating model or clipping plane
Shift+B Open background color window
Shift+L Open Object List window
Shift+M Open model selection window
Shift+V Open view editing window
Shift+I Open image overlay control window (only when run from 3dmod)
Shift+U Open isosurface display control window (only when run from 3dmod)
Display Control Operations
-/= Decrease/Increase zoom by small steps
Keypad + Increase zoom by small steps
_/+ Decrease/Increase zoom by big steps
Shift+X Toggle display of X image planes (only when run from 3dmod)
Shift+Y Toggle display of Y image planes (only when run from 3dmod)
Z Toggle display of Z image planes (only when run from 3dmod)
Ctrl+R Toggle low resolution drawing of mesh and spheres
P Toggle display of current point (only when run from 3dmod)
G/Shift+G Increase/Decrease the quality of sphere drawing
F11 or & Switch threshold for isosurface to other side of distribution
S Toggle stereo mode
[/] Adjust parallax for stereo viewing
A Invert the parallax angle
,/. Decrease/Increase rotation increment and speed
1/2 Decrease/Increase time for 4D models
8 Toggle displaying all models or one model
9/0 Previous/Next model
Model Editing Operations
Ctrl+Shift+Delete Delete the current point if it is in a scattered point object and 3dmod is in model mode.
Ctrl+A Select all visible contours in current object
Shift+D Delete selected contour(s) if picked in model view
Ctrl+Shift+O Change both current model object and selected object for editing in Object Editing dialog to previous object. If they are not synchronized, both selections will still change by 1.
Ctrl+Shift+P Change both current model object and selected object for editing in Object Editing dialog to next object
Ctrl+Shift+X Previous contour in scattered point object
Ctrl+Shift+C Previous contour in scattered point object
Ctrl+{ or [ or 9 or ( Previous point in scattered point object
Ctrl+} or ] or 0 Next point in scattered point object
Ctrl+F Apply last change applied in the Fine Grain dialog to the currently selected item, if the Last button for that change is enabled in that dialog.
Ctrl+Z Undo the last change to model. Undo/redo does work when the program is run as 3dmodv, but the list of actions that can be undone is cleared if you switch between models.
Ctrl+Y Redo the last undone change to model
Other Operations
Shift+S Snapshot image as a non-TIFF file to modvnnnn.xxx
Ctrl+S Snapshot image as a TIFF file to modvnnnn.tif
Ctrl+Shift+S Snapshot image in second non-TIFF format to modvnnnn.xxx
Ctrl+Shift+L Toggle linking of model view angles to angles in the top Slicer window.
D Toggle double buffering
Ctrl+Shift+V Toggle use of vertex buffer objects, which greatly accelerate model display but can cause artifacts in some cases
Ctrl+Shift+K Toggle between the new point picking method and the old method using deprecated OpenGL selection mode.
O Output transformation information and movie frames/sec
Esc/Q Close Model View or Quit 3dmodv

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