Arrows Translate model in X and Y, or translate clipping plane with
Ctrl held down, or translate current point with Ctrl and Shift held down, if
it is a scattered point.
PageUp/PageDown Translate model in Z, or translate clipping plane with
Ctrl held down, or translate current point with Ctrl and Shift held down, if
it is a scattered point.
Keypad Rotates model in X, Y and Z, or rotates clipping plane with
Ctrl held down
Keypad-2/8 Rotate around X viewing axis
Keypad-4/6 Rotate around Y viewing axis
Keypad-3/9 Rotate around Z viewing axis
Keypad-Enter Toggle continuous rotation on and off (Keypad-5 may
also do this)
Substitute Keypad The key cluster centered on U can also be used
for rotating the model or clipping plane (the Rotation tool provides
another substitute to the keypad)
7/J Rotate around X viewing axis
Y/I Rotate around Y viewing axis: but Ctrl+U, not Ctrl+Y,
rotates clipping plane
6/H Rotate around Z viewing axis
U Toggle continuous rotation on and off (follow with mouse action or
keyboard entry that rotates model)
T Show top of model
B Show bottom of model
L Show left side of model
R Show right side of model
F Show front of model
K Show back of model
Drawing Type and Clipping Plane Operations (with Object Edit
window open
F1 Switch to drawing Contours - Lines (can modify multiple objects/models)
F2 Switch to drawing Mesh - Fill (can modify multiple objects/models)
F3 Switch to drawing Mesh - Lines (can modify multiple objects/models)
F4 Cycle between Contours - Lines, Mesh - Fill, and Mesh - Lines
(can modify multiple objects/models)
Ctrl+M Mesh current object
C Output current clipping plane information
Ctrl+C Toggle current clipping plane on and off
Ctrl+V Toggle drawing of current clipping plane on and off (works
wih Object Edit closed)
Ctrl+1 Toggle current object clipping plane 1 on and off
Ctrl+2 Toggle current object clipping plane 2 on and off
Ctrl+3 Toggle global clipping plane 1 on and off
Ctrl+4 Toggle global clipping plane 2 on and off
Dialog Opening Keys
M Open movie control window
Shift+N Open Movie Sequences window
Shift+O Open Object Edit window
Shift+C Open controls window
Shift+R Open Rotation tool with buttons for rotating model or clipping plane
Shift+B Open background color window
Shift+L Open Object List window
Shift+M Open model selection window
Shift+V Open view editing window
Shift+I Open image overlay control window (only when run from 3dmod)
Shift+U Open isosurface display control window (only when run from
3dmod)
Display Control Operations
-/= Decrease/Increase zoom by small steps
Keypad + Increase zoom by small steps
_/+ Decrease/Increase zoom by big steps
Shift+X Toggle display of X image planes (only when run from 3dmod)
Shift+Y Toggle display of Y image planes (only when run from 3dmod)
Z Toggle display of Z image planes (only when run from 3dmod)
Ctrl+R Toggle low resolution drawing of mesh and spheres
P Toggle display of current point (only when run from 3dmod)
G/Shift+G Increase/Decrease the quality of sphere drawing
F11 or & Switch threshold for isosurface to other side of distribution
S Toggle stereo mode
[/] Adjust parallax for stereo viewing
A Invert the parallax angle
,/. Decrease/Increase rotation increment and speed
1/2 Decrease/Increase time for 4D models
8 Toggle displaying all models or one model
9/0 Previous/Next model
Model Editing Operations
Ctrl+Shift+Delete Delete the current point if it is in a scattered point
object and 3dmod is in model mode.
Ctrl+A Select all visible contours in current object
Shift+D Delete selected contour(s) if picked in model view
Ctrl+Shift+O Change both current model object and selected object
for editing in Object Editing dialog to previous object. If they are not
synchronized, both selections will still change by 1.
Ctrl+Shift+P Change both current model object and selected object
for editing in Object Editing dialog to next object
Ctrl+Shift+X Previous contour in scattered point object
Ctrl+Shift+C Previous contour in scattered point object
Ctrl+{ or [ or 9 or ( Previous point in scattered point object
Ctrl+} or ] or 0 Next point in scattered point object
Ctrl+F Apply last change applied in the Fine Grain dialog to the
currently selected item, if the
Last button for that change is
enabled in that dialog.
Ctrl+Z Undo the last change to model. Undo/redo does work when the
program is run as 3dmodv, but the list of actions that can be undone is
cleared if you switch between models.
Ctrl+Y Redo the last undone change to model
Other Operations
Shift+S Snapshot image as a non-TIFF file to modvnnnn.xxx
Ctrl+S Snapshot image as a TIFF file to modvnnnn.tif
Ctrl+Shift+S Snapshot image in second non-TIFF format to
modvnnnn.xxx
Ctrl+Shift+L Toggle linking of model view angles to angles in the
top Slicer window.
D Toggle double buffering
Ctrl+Shift+V Toggle use of vertex buffer objects, which greatly
accelerate model display but can cause artifacts in some cases
Ctrl+Shift+K Toggle between the new point picking method and the
old method using deprecated OpenGL selection mode.
O Output transformation information and movie frames/sec